Every great story needs a Villain and now it's your turn to write theirs. Disney Villainous: Intro to Evil is an asymmetrical strategy card game for 2–4 players where Ursula, Maleficent, Captain Hook, and Prince John each pursue a completely different objective to claim victory. Designed as the ideal entry point into the award-winning Disney Villainous series, it's built for families, Disney fans, and first-time board gamers ages 10 and up.
No two villains play the same way. Ursula schemes for the Trident and Crown, Maleficent spreads Curses across her Realm, Captain Hook hunts Peter Pan aboard the Jolly Roger, and Prince John hoards Power so every game feels like a fresh challenge, whether it's your first play or your fiftieth.
Streamlined rules and quick-start video resources make this Disney board game easy to learn in minutes, making it a great family game night pick or an approachable first strategy game for new tabletop gamers. It's also fully compatible with other Disney Villainous titles, including Evil Comes Prepared and Bigger and Badder, so the fun keeps growing.
Asymmetrical gameplay — each of the 4 Villains has a unique objective, deck, and board, so every player experiences a completely different strategy each game.
Beginner-friendly design — streamlined rules and quick-start video resources get new players up and running in minutes.
High replay value — combine Villains from any Disney Villainous title for dozens of unique face-off combinations.
Series compatible — plays standalone or expands with other Disney Villainous games for an ever-growing collection.
Premium components — 285 total pieces including Realm boards, Villain Cards, Fate Cards, Tokens, and Villain Guides for a full, satisfying game experience.
Thematic illustrations — artwork and card strategies inspired directly by the original Disney films for an immersive story-driven experience.
Perfect for family game nights with kids ages 10 and up, Disney fans looking to build their villain collection, first-time strategy board gamers wanting an easy entry point, gifting for birthdays, holidays, or game-night hosts, and board game groups wanting a 40–80 minute strategy session.